{"id":1643,"date":"2025-04-25T08:40:00","date_gmt":"2025-04-25T06:40:00","guid":{"rendered":"https:\/\/fragbitegroup.com\/mfn_news\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\/"},"modified":"2025-04-25T08:40:00","modified_gmt":"2025-04-25T06:40:00","slug":"funrock-prey-studios-expands-mma-manager-based-game-development-agreement","status":"publish","type":"mfn_news","link":"https:\/\/fragbitegroup.com\/en\/press\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\/","title":{"rendered":"FunRock &amp; Prey Studios expands MMA Manager-based game development agreement"},"content":{"rendered":"<div class=\"mfn-preamble\">\n<p><strong>Fragbite Group AB\u2019s (publ) (\u201cFragbite Group\u201d) subsidiary FunRock &amp; Prey Studios has signed an extended agreement with a European counterpart for the continued development of a white-label game based on the MMA Manager engine. The new scope adds approximately 2.3 MSEK in revenue, bringing the total contract value to approximately 4.1 MSEK.<\/strong><\/p>\n<\/div>\n<div class=\"mfn-body\">\n<p>Alongside the development of proprietary game IPs, FunRock &amp; Prey Studios have in the past year built a new business vertical in which the subsidiary has secured long-term co-development partnerships in work-for-hire, adapting its game engines and design expertise to external brands. Today\u2019s extended contract builds on the original scope signed in 2024, whereby the studio develops a white-label game based on the <em>MMA Manager <\/em>game engine. The extension includes expanded content development, system features, and UI work tailored to the partner\u2019s brand.<\/p>\n<p>The project runs in parallel with a second collaboration with the same counterpart, based on the game engine for mobile title <em>Capital War<\/em>. That agreement, announced in November 2024 for an initial revenue of 3.3 MSEK, remains ongoing and the counterpart has expressed interest in further extensions to both projects.<\/p>\n<p>\u201c<em>When we signed the second deal in late 2024, it was a milestone for us \u2014 not just because we revitalized an inactive IP, but because it aligned with our strategy to build sustainable revenue streams from partnerships that leverage our core assets. What makes this new extension especially exciting is that it shows how much value can still be unlocked within existing projects. We haven\u2019t signed a third title yet \u2014 conversations are in motion \u2014 and we\u2019ve already significantly expanded the first. It\u2019s a clear sign that we\u2019re not only delivering strong games, but also building long-term relationships<\/em>.\u201d says Magdy Shehata, CEO, FunRock &amp; Prey Studios.<\/p>\n<\/div>\n<div class=\"mfn-footer mfn-contacts mfn-4764aa0e729e\">\n<p><strong class=\"mfn-heading-1\">For questions, please contact:<\/strong><\/p>\n<hr \/>\n<p>Erika Mattsson, Chief Communications Officer<br \/><a href=\"mailto:em@fragbitegroup.com\" rel=\"noopener\" target=\"_blank\">em@fragbitegroup.com<\/a><br \/>Phone: +46 8 520 277 82<\/p>\n<p>Redeye AB is the Company\u2019s Certified Adviser.<\/p>\n<\/div>\n<div class=\"mfn-footer mfn-about mfn-ccc6dc18ad3e\">\n<p><strong class=\"mfn-heading-1\">About us<\/strong><\/p>\n<hr \/>\n<p>Fragbite Group (publ) is a Swedish corporate group with a portfolio of established subsidiaries that develop, adapt and publish games and esports content within GAMING, ESPORTS and WEB3. Our products are developed for both traditional platforms \u2013 PC, mobile and console \u2013 and modern platforms built on blockchain technology. The Group is headquartered in Stockholm and listed on Nasdaq First North Growth Market.<\/p>\n<\/div>\n<div class=\"mfn-footer mfn-attachment mfn-attachment-general\">\n<p><strong class=\"mfn-heading-1\">Attachments<\/strong><\/p>\n<hr \/>\n<p><a class=\"mfn-generated mfn-primary\" href=\"https:\/\/storage.mfn.se\/f84d94c1-2195-416f-a9d0-2f3201805ec1\/funrock-and-prey-studios-expands-mma-manager-based-game-development-agreement.pdf\" rel=\"noopener\" target=\"_blank\">FunRock &amp; Prey Studios expands MMA Manager-based game development agreement<\/a><\/p>\n<\/div>\n<script>\n                Array.prototype.slice.call(document.querySelectorAll(\".mfn-footer.mfn-attachment\")).forEach(function (el) { el.remove() });\n            <\/script>\n        <div class=\"mfn-attachments-container\"><div class=\"mfn-attachment\"><a class=\"mfn-attachment-link\" href=\"https:\/\/storage.mfn.se\/f84d94c1-2195-416f-a9d0-2f3201805ec1\/funrock-and-prey-studios-expands-mma-manager-based-game-development-agreement.pdf\"><span class=\"mfn-attachment-icon\"><img decoding=\"async\" src=\"https:\/\/storage.mfn.se\/f84d94c1-2195-416f-a9d0-2f3201805ec1\/funrock-and-prey-studios-expands-mma-manager-based-game-development-agreement.pdf?type=jpg\"><\/span>FunRock & Prey Studios expands MMA Manager-based game development agreement<\/a><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Fragbite Group AB\u2019s (publ) (\u201cFragbite Group\u201d) subsidiary FunRock &amp; Prey Studios has signed an extended agreement with a European counterpart for the continued development of a white-label game based on the MMA Manager engine. The new scope adds approximately 2.3 MSEK in revenue, bringing the total contract value to approximately 4.1 MSEK. Alongside the development [&hellip;]<\/p>\n","protected":false},"template":"","class_list":["post-1643","mfn_news","type-mfn_news","status-publish","hentry","mfn-news-tag-mfn-ci","mfn-news-tag-mfn-lang-en","mfn-news-tag-mfn-type-ir","mfn-news-tag-mfn","mfn-news-tag-mfn-ci-other"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>FunRock &amp; Prey Studios expands MMA Manager-based game development agreement - Fragbite Group<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fragbitegroup.com\/en\/press\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"FunRock &amp; Prey Studios expands MMA Manager-based game development agreement - Fragbite Group\" \/>\n<meta property=\"og:description\" content=\"Fragbite Group AB\u2019s (publ) (\u201cFragbite Group\u201d) subsidiary FunRock &amp; Prey Studios has signed an extended agreement with a European counterpart for the continued development of a white-label game based on the MMA Manager engine. The new scope adds approximately 2.3 MSEK in revenue, bringing the total contract value to approximately 4.1 MSEK. Alongside the development [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/fragbitegroup.com\/en\/press\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\/\" \/>\n<meta property=\"og:site_name\" content=\"Fragbite Group\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/press\\\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\\\/\",\"url\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/press\\\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\\\/\",\"name\":\"FunRock &amp; Prey Studios expands MMA Manager-based game development agreement - Fragbite Group\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/#website\"},\"datePublished\":\"2025-04-25T06:40:00+00:00\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/press\\\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/press\\\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\\\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/press\\\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Pressmeddelanden\",\"item\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/press\\\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"FunRock &amp; Prey Studios expands MMA Manager-based game development agreement\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/#website\",\"url\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/\",\"name\":\"Fragbite Group\",\"description\":\"A global group active in gaming, esports and web3\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/fragbitegroup.com\\\/en\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"FunRock &amp; Prey Studios expands MMA Manager-based game development agreement - Fragbite Group","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/fragbitegroup.com\/en\/press\/funrock-prey-studios-expands-mma-manager-based-game-development-agreement\/","og_locale":"en_US","og_type":"article","og_title":"FunRock &amp; Prey Studios expands MMA Manager-based game development agreement - Fragbite Group","og_description":"Fragbite Group AB\u2019s (publ) (\u201cFragbite Group\u201d) subsidiary FunRock &amp; Prey Studios has signed an extended agreement with a European counterpart for the continued development of a white-label game based on the MMA Manager engine. 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