Press releases
Press releases
Playdigious launches new publishing label and reveals a new game title
Playdigious SAS (“Playdigious” or “The Company”), a wholly-owned subsidiary of Fragbite Group AB (publ) (“Fragbite Group” or “The Group”), has announced the launch of Playdigious Originals – a new publishing business unit and label. The first game to be published under the Playdigious Originals label will be Fretless – The Wrath of Riffson, releasing on […]
Lucky Kat cancels publishing contract and sells two games
Lucky Kat B.V. (“Lucky Kat”), wholly-owned subsidiary of Fragbite Group AB (publ) (“Fragbite Group” or “the Group”), has cancelled the publishing contract for mobile game Magic Finger and signed an agreement to sell the title to a third party. The game is sold together with another title, generating income for Lucky Kat in the second […]
Cosmocadia soft-launched during ongoing NFT sale
Fragbite Group AB (publ) (“Fragbite Group”) soft-launched web3 title Cosmocadia yesterday May 24 in conjunction with the NFT sale. With the sale ongoing and just over 5000 NFTs sold thus far, the current net sale amounts to approximately 185,000 SUI. The current supply of 11,111 NFT avatars will shortly be lowered to a total of […]
Playdigious releases mobile version of Legend of Keepers
Playdigious SAS (“Playdigious”), a wholly-owned subsidiary of Fragbite Group AB (publ) (“Fragbite Group”), is today releasing the mobile version of Legend of Keepers on iOS and Android. Legend of Keepers is a strategy management game developed by Goblinz Studio. It was first released in 2021 on Steam, the world’s largest gaming platform for PC games, […]
Planned NFT sale for Cosmocadia starting May 24
Fragbite Group AB (publ) ("Fragbite Group") plan to start the sale of NFTs for web3 game Cosmocadia on May 24. The total collection of 11,111 NFT avatars will first be offered to two groups of key community members, after which remaining NFTs will be made available on the open market. With the sale dependent on […]
BULLETIN FROM THE ANNUAL GENEREAL MEETING OF FRAGBITE GROUP AB (PUBL)
The Annual General Meeting (“AGM”) of Fragbite Group AB (publ), reg.no 556990-2777, was held 12 May 2023, whereupon the following resolutions were made: Allocation of the company’s income statement and balance sheet, results and discharge from liabilityThe AGM adopted the income statement and balance sheet included in the annual report for the financial year 2022, […]
Interim Report for the period January – March 2023
CEO Marcus Teilman comments: “The first quarter was characterised by a high level of execution across the business with several important milestones achieved. With this high pace maintained we look forward to an exciting and eventful 2023.” First quarter 2023 Revenue amounted to SEK 55.2 (54.7) million. EBITDA amounted to SEK 1.9 (2.4) million. Adjusted […]
StockholmMediaAward nomination for ”Campaign of the Year”
Fragbite Group AB's (publ) ("Fragbite Group") gaming and esports agency Config has been nominated for "Campaign of the Year" by StockholmMediaAward for the MAX Burger's title sponsorship of the Swedish Cup in CS:GO. The campaign was created by subsidiary Fragbite AB as part of the agency side of their business which was recently expanded and […]
Swedish Cup returns with renewed engagement from partners
Fragbite Group AB's (publ) ("Fragbite Group's") subsidiary Fragbite AB returns to host esports tournament Swedish Cup in CS:GO after the 2022 premier tournament, a great success with viewers. MAX Burgers returns as title sponsor, and Expressen/Bonnier and SPACE will return as partners for this year's edition, which will run during the autumn with the final […]
Invitation to presentation in conjunction with Fragbite Group’s report for the first quarter 2023
Fragbite Group AB (publ) (“Fragbite Group”) will publish its report for the first quarter 2023 on Friday May 12 at 07:30 a.m. CET. At 11:00 a.m. the same day there will be a webcast presentation of the report. Fragbite Group President & CEO Marcus Teilman and CFO Lars Johansson will present the report via live […]